
A group from the executive education program create an ’instant lounge’ to review their work by pulling together a couple of the d.school’s couches.
The spaces within Stanford’s popular d.school are as creative as the furniture and fixtures are inventive, and every aspect of the space impacts behavior.
In his foreword for Make Space, David Kelley, the founder of the design school as well as the design firm IDEO, writes, "Regardless of whether it’s a classroom or the offices of a billion-dollar company, space is something to think of as an instrument for innovation and collaboration. Space is a valuable tool that can help you create deep and meaningful collaborations in your work and life."
As a spectator on the second floor of Stanford’s d.school building, on any given day you might observe a team of students standing at a project table in an active stance – literally learning on their feet. Or you might see a group engaged in a sharing exercise sitting on foam cubes in a circle as if around a campfire. From the overlook you might also be able to peer down at the atrium and see an assembly of executives paired up at cocktail tables doing some cutting and pasting – as in scissors and glue, not keystrokes.
Need an office? Slide a few suspended dry-erase panels together and roll in a table and chair. Swap out the table and chair for a couple of couches on coasters and you’ve got yourself an informal lounge. Need a respite from an open, collaborative environment? Step into the "Booth Noir," a simply furnished low-tech hiding place tucked in a corner. In each case the environment supports a different kind of learning or exchange of information.
Anyone who has worked long hours in a cubicle, struggled with piles of work on a dining room table or sat through a long lecture knows that many spaces are not designed to unleash personal creativity. Scott Doorley and Scott Witthoft, co-directors of the Environments Collaborative at the d.school, have re-imagined working spaces, and their students are taking the design strategies for activating creativity, communication and innovation back to their respective departments and beyond. They are learning that the desk you sit at, the chair you sit on and even the light levels in a room can either support or stymie creativity.







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